Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision | |||
| hotkeys_and_aliases [2026/10/19 21:27] – Update injured target selector descriptions apieditor | hotkeys_and_aliases [2026/10/22 23:05] (current) – Add hotkeys, aliases, and target selectors guide apieditor | ||
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| | **F12** | Take a screenshot of the client window and copy it to the clipboard | | | **F12** | Take a screenshot of the client window and copy it to the clipboard | | ||
| - | ==== Quick-Take Mouse Shortcut | + | ==== Shift + Right-Click Quick Transfer |
| - | While in the game world, hold **Shift** and **right-click | + | Hold **Shift** and **right-click** |
| + | |||
| + | ^ Shift + right-click on... ^ What happens ^ | ||
| + | | An item in the ground view | Takes it into your sack if it can go there and fits; otherwise into an empty right hand, then an empty left hand. | | ||
| + | | An item in your open locker | Takes it out the same way: into your sack if it can go there and fits; otherwise into an empty right hand, then an empty left hand. | | ||
| + | | An item in your sack, belt or hands while your locker is open | Puts it in the first empty slot on the locker page you are viewing. | | ||
| + | | An item in your sack, belt or hands while your locker is closed | Puts it on the ground in the ground view. | | ||
| + | |||
| + | * The ground view must be showing your own spot, or a surface such as a table or counter right next to you. Other ground you are only looking at cannot be quick-taken from or quick-put to. | ||
| + | * If only part of a stack from the ground | ||
| + | * Quick transfer | ||
| + | * Gold moves as a whole pile, without opening the amount dialog. | ||
| + | * While your locker is open, an item that the locker page cannot hold stays where it is. It is never dropped on the ground instead. | ||
| + | * Only **Shift** on its own works; holding Ctrl or Alt as well gives a normal right-click. Worn equipment and rings are not moved this way. | ||
| + | * Normal | ||
| ===== Target Selectors ===== | ===== Target Selectors ===== | ||