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hotkeys_and_aliases [2026/10/19 21:27] – Update injured target selector descriptions apieditorhotkeys_and_aliases [2026/10/22 23:05] (current) – Add hotkeys, aliases, and target selectors guide apieditor
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 | **F12** | Take a screenshot of the client window and copy it to the clipboard | | **F12** | Take a screenshot of the client window and copy it to the clipboard |
  
-==== Quick-Take Mouse Shortcut ====+==== Shift + Right-Click Quick Transfer ====
  
-While in the game world, hold **Shift** and **right-click an item in the ground panel** to quick-take it without dragging. For individual items, quick-take tries your sack first, then an empty right hand, then an empty left hand, wherever the item fits. It never replaces a held item. Quick-taking gold requests the whole pile without opening the amount dialog. Normal pickup and turn restrictions still apply.+Hold **Shift** and **right-click** an item to move it without dragging. It works both ways: quick-take items from the ground or your locker, or quick-put items from your inventory into your locker or onto the ground. 
 + 
 +^ Shift + right-click on... ^ What happens ^ 
 +| An item in the ground view | Takes it into your sack if it can go there and fits; otherwise into an empty right hand, then an empty left hand. | 
 +| An item in your open locker | Takes it out the same way: into your sack if it can go there and fits; otherwise into an empty right hand, then an empty left hand. | 
 +| An item in your sack, belt or hands while your locker is open | Puts it in the first empty slot on the locker page you are viewing. | 
 +| An item in your sack, belt or hands while your locker is closed | Puts it on the ground in the ground view. | 
 + 
 +  * The ground view must be showing your own spot, or a surface such as a table or counter right next to you. Other ground you are only looking at cannot be quick-taken from or quick-put to. 
 +  * If only part of a stack from the ground fits in your sack, that part is taken and the rest stays on the ground. 
 +  * Quick transfer never replaces an item you are already holding. 
 +  * Gold moves as a whole pile, without opening the amount dialog. Gold cannot be put in the locker. 
 +  * While your locker is open, an item that the locker page cannot hold stays where it is. It is never dropped on the ground instead. 
 +  * Only **Shift** on its own works; holding Ctrl or Alt as well gives a normal right-click. Worn equipment and rings are not moved this way. 
 +  * Normal item and turn restrictions still apply.
  
 ===== Target Selectors ===== ===== Target Selectors =====
  • Last modified: 2026/10/22 23:05
  • by apieditor