This is an old revision of the document!
Player Commands
This page lists verified typed commands for Mazes and Monsters players. Command words are not case sensitive.
Many NPC interactions are also available through in-game right-click context menus, so you can use the menu instead of typing those NPC commands manually.
Using Commands
Type conference commands while in conference. Type in-game commands after entering the game world.
Words in brackets show optional or alternate input. Replace names such as NAME, [item], NPCNAME, and SUMMON with the player, item, NPC, or summon you mean.
Conference Commands
| Command | Purpose | Notes |
/STATS | Shows your active character's information while in conference. | Requires an active character. |
/POWERHOUR | Shows whether your account's Power Hour is ready, active, on cooldown, or paused. | Does not require a selected character or start Power Hour. When ready and activation is enabled, it begins automatically when you enter the world. An active timer continues while you are in conference. |
/POWERHOUR PAUSE | Pauses future Power Hour activations for your account. | Does not require a selected character. Stays paused until you unpause, including across logouts. An active Power Hour continues until it expires. |
/POWERHOUR UNPAUSE | Enables Power Hour activation again. | Does not require a selected character or start Power Hour in conference. If eligible, it begins when you enter the world. Does not reset the cooldown. |
/PAGE NAME [, message] | Pages another player, optionally with a short message. | Use a player name after the command. |
/PASSWORD NEWPASSWORD | Changes your account password. | Use one word for the new password. |
/RENAME NEWNAME | Renames your active character. | Requires an active character. |
In-Game Commands
| Command | Purpose | Notes |
N / NORTH | Moves north. | |
NE / NORTHEAST | Moves northeast. | |
E / EAST | Moves east. | |
SE / SOUTHEAST | Moves southeast. | |
S / SOUTH | Moves south. | |
SW / SOUTHWEST | Moves southwest. | |
W / WEST | Moves west. | |
NW / NORTHWEST | Moves northwest. | |
U / UP | Moves up where available. | |
D / DOWN | Moves down where available. | |
CLIMB UP | Climbs up where available. | |
CLIMB DOWN | Climbs down where available. | |
SWIM [direction] | Swims in water, swims in a direction, or refreshes your drowning/sinking state while in water. | Use a direction when you want to swim that way. |
| Command | Purpose | Notes |
EXIT | Leaves the game world. | |
SEARCH [direction] | Searches in a direction. | |
LOOT | Searches visible corpses at your location. | |
DRINK | Drinks the first bottle found in your hands or sack. | |
REST | Cancels a warmed spell or an active spell such as Peek. | |
UNHIDE | Reveals your character from hiding. | |
SWAP | Swaps held items between hands. | |
USERS | Lists users in the current area. | |
| Command | Purpose | Notes |
SHOW STATS | Shows your character's stats. | |
POWERHOUR | Shows whether your Power Hour is ready, active, on cooldown, or paused. | Power Hour timing and the pause setting are shared by every character on your account. |
POWERHOUR PAUSE | Pauses future Power Hour activations for your account. | Stays paused until you unpause, including across logouts. An active Power Hour continues until it expires. |
POWERHOUR UNPAUSE | Enables Power Hour activation again. | Starts Power Hour immediately if your account is eligible. Does not restart an active hour or reset the cooldown. |
Combat And Magic
| Command | Purpose | Notes |
FIGHT / F | Attacks a target. | |
JUMPKICK | Performs a jump kick attack. | |
NOCK / LOAD | Prepares a ranged weapon. | |
SHOOT [target] | Nocks your ranged weapon when it is not ready, or fires it at a target when it is nocked. | If the weapon was not nocked, use SHOOT [target] again after nocking to fire. |
THROW | Throws an item. | |
CAST / C | Casts a spell. | |
WARM / W | Warms a spell. | To warm at a specific power level, type the power before the spell name. Example: WARM 3 DARKNESS. |
| Command | Purpose | Notes |
PARTY CREATE NAME | Creates a party. | |
PARTY JOIN NAME | Joins a party. | |
PARTY LEAVE | Leaves your party. | |
PARTY LIST | Lists party members. | |
PARTY DISBAND | Disbands your party. | |
NPC Commands
Use [npcname, command] as the default format for typed NPC commands. Type the NPC name first, then a comma, then the command.
Command-first input such as [command npcname] is also accepted as an alternative.
| Command | Purpose | Notes |
NPCNAME, BUY [ALL \| quantity] [item] | Buys from an NPC. | |
NPCNAME, SELL [item] | Sells to an NPC. | |
NPCNAME, APPRAISE [item] | Asks an NPC to appraise an item. | |
NPCNAME, DEPOSIT | Deposits gold with a banker. | |
NPCNAME, WITHDRAW [amount \| ALL] | Withdraws gold from a banker. | |
NPCNAME, BALANCE / NPCNAME, SHOW BALANCE | Checks your bank balance. | |
NPCNAME, TRAIN [amount \| ALL] | Trains with an NPC. | |
NPCNAME, TEACH [spell] | Learns a spell from an NPC. | |
NPCNAME, CRITIQUE [skill] | Asks for skill feedback. | |
NPCNAME, ENGRAVE [item] | Asks an NPC to engrave an item. | |
Summon Commands
Replace SUMMON with 1, 2, 3, or ALL.
| Command | Purpose | Notes |
SUMMON FOLLOW / SUMMON F | Orders a summon to follow. | |
SUMMON STOP | Orders a summon to stop. | |
SUMMON BEGONE / SUMMON B / SUMMON RELEASE | Dismisses a summon. | |
SUMMON ATTACK / SUMMON A / SUMMON KILL | Orders a summon to attack. | |
SUMMON MELEE / SUMMON M | Orders a summon to melee attack. | |
SUMMON COME | Orders a summon to come to you. | |
SUMMON UP / SUMMON DOWN | Moves a summon up or down. | |
SUMMON [direction] | Moves a summon in a direction. | Use a normal direction command after the summon target. |
| Command | Purpose | Notes |
ACT “text” | Performs a custom emote. | |
ANGRY, APPLAUD, BEAM, BLUSH, BURP, CONFUSED, CRY, EVILGRIN, FROWN, GASP, GIGGLE, GLOWER, GRIMACE, GRIN, GROAN, GRUMBLE, JUMP, LAUGH, MUMBLE, MUTTER, NOD, PANT, POUT, SALUTE, SCREAM, SHIVER, SHRUG, SHUDDER, SIGH, SMILE, SMIRK, SNARL, SNEEZE, SNICKER, WAVE, WINK, YAWN | Performs a social emote. | |