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Player Commands

This page lists verified typed commands for Mazes and Monsters players. Command words are not case sensitive.

Many NPC interactions are also available through in-game right-click context menus, so you can use the menu instead of typing those NPC commands manually.

Type conference commands while in conference. Type in-game commands after entering the game world.

Words in brackets show optional or alternate input. Replace names such as NAME, [item], NPCNAME, and SUMMON with the player, item, NPC, or summon you mean.

Command Purpose Notes
/STATS Shows your active character's information while in conference. Requires an active character.
/POWERHOUR Shows whether your account's Power Hour is ready, active, on cooldown, or paused. Does not require a selected character or start Power Hour. When ready and activation is enabled, it begins automatically when you enter the world. An active timer continues while you are in conference.
/POWERHOUR PAUSE Pauses future Power Hour activations for your account. Does not require a selected character. Stays paused until you unpause, including across logouts. An active Power Hour continues until it expires.
/POWERHOUR UNPAUSE Enables Power Hour activation again. Does not require a selected character or start Power Hour in conference. If eligible, it begins when you enter the world. Does not reset the cooldown.
/PAGE NAME [, message] Pages another player, optionally with a short message. Use a player name after the command.
/PASSWORD NEWPASSWORD Changes your account password. Use one word for the new password.
/RENAME NEWNAME Renames your active character. Requires an active character.
Command Purpose Notes
N / NORTH Moves north.
NE / NORTHEAST Moves northeast.
E / EAST Moves east.
SE / SOUTHEAST Moves southeast.
S / SOUTH Moves south.
SW / SOUTHWEST Moves southwest.
W / WEST Moves west.
NW / NORTHWEST Moves northwest.
U / UP Moves up where available.
D / DOWN Moves down where available.
CLIMB UP Climbs up where available.
CLIMB DOWN Climbs down where available.
SWIM [direction] Swims in water, swims in a direction, or refreshes your drowning/sinking state while in water. Use a direction when you want to swim that way.
Command Purpose Notes
EXIT Leaves the game world.
SEARCH [direction] Searches in a direction.
LOOT Searches visible corpses at your location.
DRINK Drinks the first bottle found in your hands or sack.
DUMP item Drops all matching items from your sack onto the ground at your feet. Use an item type such as bottles or rings.
DUMP item ON COUNTER / DUMP item ON TABLE Drops matching sack items onto an adjacent NPC counter or donation table. COUNTER and TABLE mean the same thing. If a donation table fills, remaining items stay in your sack.
REST Cancels a warmed spell or an active spell such as Peek.
UNHIDE Reveals your character from hiding.
SWAP Swaps held items between hands.
USERS Lists users in the current area.

For example, dump bottles drops bottles at your feet. Use dump rings on counter or dump rings on table to place rings on an adjacent NPC counter or donation table. Only items in your sack are selected.

Command Purpose Notes
SHOW STATS Shows your character's stats.
POWERHOUR Shows whether your Power Hour is ready, active, on cooldown, or paused. Power Hour timing and the pause setting are shared by every character on your account.
POWERHOUR PAUSE Pauses future Power Hour activations for your account. Stays paused until you unpause, including across logouts. An active Power Hour continues until it expires.
POWERHOUR UNPAUSE Enables Power Hour activation again. Starts Power Hour immediately if your account is eligible. Does not restart an active hour or reset the cooldown.
Command Purpose Notes
FIGHT / F Attacks a target.
JUMPKICK Performs a jump kick attack.
NOCK / LOAD Prepares a ranged weapon.
SHOOT [target] Nocks your ranged weapon when it is not ready, or fires it at a target when it is nocked. If the weapon was not nocked, use SHOOT [target] again after nocking to fire.
THROW Throws an item.
CAST / C Casts a spell.
WARM / W Warms a spell. To warm at a specific power level, type the power before the spell name. Example: WARM 3 DARKNESS.
Command Purpose Notes
PARTY CREATE NAME Creates a party.
PARTY JOIN NAME Joins a party.
PARTY LEAVE Leaves your party.
PARTY LIST Lists party members.
PARTY DISBAND Disbands your party.

Use [npcname, command] as the default format for typed NPC commands. Type the NPC name first, then a comma, then the command.

Command-first input such as [command npcname] is also accepted as an alternative.

Command Purpose Notes
NPCNAME, BUY [ALL \| quantity] [item] Buys from an NPC.
NPCNAME, SELL [item] Sells to an NPC.
NPCNAME, APPRAISE [item] Asks an NPC to appraise an item.
NPCNAME, DEPOSIT Deposits gold with a banker.
NPCNAME, WITHDRAW [amount \| ALL] Withdraws gold from a banker.
NPCNAME, BALANCE / NPCNAME, SHOW BALANCE Checks your bank balance.
NPCNAME, TRAIN [amount \| ALL] Trains with an NPC.
NPCNAME, TEACH [spell] Learns a spell from an NPC.
NPCNAME, CRITIQUE [skill] Asks for skill feedback.
NPCNAME, ENGRAVE [item] Asks an NPC to engrave an item.

Replace SUMMON with 1, 2, 3, or ALL.

Command Purpose Notes
SUMMON FOLLOW / SUMMON F Orders a summon to follow.
SUMMON STOP Orders a summon to stop.
SUMMON BEGONE / SUMMON B / SUMMON RELEASE Dismisses a summon.
SUMMON ATTACK / SUMMON A / SUMMON KILL Orders a summon to attack.
SUMMON MELEE / SUMMON M Orders a summon to melee attack.
SUMMON COME Orders a summon to come to you.
SUMMON UP / SUMMON DOWN Moves a summon up or down.
SUMMON [direction] Moves a summon in a direction. Use a normal direction command after the summon target.
Command Purpose Notes
ACT “text” Performs a custom emote.
ANGRY, APPLAUD, BEAM, BLUSH, BURP, CONFUSED, CRY, EVILGRIN, FROWN, GASP, GIGGLE, GLOWER, GRIMACE, GRIN, GROAN, GRUMBLE, JUMP, LAUGH, MUMBLE, MUTTER, NOD, PANT, POUT, SALUTE, SCREAM, SHIVER, SHRUG, SHUDDER, SIGH, SMILE, SMIRK, SNARL, SNEEZE, SNICKER, WAVE, WINK, YAWN Performs a social emote.
  • Last modified: 2026/09/16 18:50
  • by apieditor